<Command> | Privileges | Description |
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addGuildMember | DEV:SGM:GM:EM: | Add a new member to a guild: <guild name> <member name> |
addGuildXp | DEV:SGM:GM:EM: | Add xp to a guild: <guild name> <xp (positive or negative)> |
addPetAnimal | DEV:SGM:GM:EM: | Add pet animal to character: <PetTicket> |
addPosFlag | DEV:SGM:GM:EM: | Add a new position flag: <flag name> |
addSkillPoints | DEV:SGM:GM:EM: | Add skill points of given type (Fight=0, Magic=1, Craft=2, Harvest=3): <SP type [0..3]> <nb SP> |
addXPToSkill | DEV:SGM:GM:EM: | Gain experience in the given skill: <xp> <skill> [<count>] |
broadcast | DEV:SGM:GM:EM:VG: | Broadcast a message: [repeat=<num repeat> or during=<time in seconds>] [every=<delay in secondes>] <message> |
changeHairCut | DEV:SGM:GM:EM: | Change the haircut of a player: <sheet name> |
changeMode | DEV:SGM:GM: | Change mode of a player: <mode> |
changeVar | DEV:SGM:GM: | Change a variable of a player: <var> <val> |
checkTargetSP | DEV:SGM:GM: | Check target player skill points |
clearEventFaction | DEV:SGM:GM: | Clear the event faction of player: <player name> |
clearFriendsList | DEV:SGM:GM: | Clear the friend list of a player |
clearGuildMessage | N/A | Clear the guild message of the day |
clearIgnoreList | DEV:SGM:GM: | Clear the ignore list of a player |
clearIsFriendOfList | DEV:SGM:GM: | Clear the "is friend of" list of a player |
createItemInBag | DEV:SGM:GM:EM: | Create an item and put it in the player bag: <sheetId>/<sheetName> <quantity> <quality> |
createItemInInv | DEV: | Create an item and put it in the given player inventory: <invId> <sheetId>/<sheetName> <quantity> <quality> |
createItemInTmpInv | DEV:SGM:GM:EM: | Create an item and put it in the player temp inventory: <sheetId>/<sheetName> <quantity> <quality> |
createNamedItemInBag | DEV:SGM: | Create a named item and put it in the player bag: <item name> [<quantity>] |
createFullArmorSet | DEV:SGM:GM:EM: | Create and equip player with chosen full armor set: <race (fyros/matis/zorai/tryker)> <type (light/medium/heavy)> <quality> |
delPosFlag | DEV:SGM:GM:EM: | Delete a position flag: <flag name> |
dismiss | DEV:SGM:GM:VG:SG:EM:EG: | Teleport a player back to its former position (before last call to summonPlayer): <player name> |
displayForageRM | DEV:SGM:GM:EM: | Display forageable raw materials near by or at the exact position of a player: <exactPos=1> <extendedInfo=0> |
displayInfosOnTarget | DEV:SGM:GM:EM: | Display infos on entity target |
dodge | N/A | Set the defense mode to dodge |
execPhrase | DEV:SGM:GM: | Execute a phrase with given bricks: <cyclic 0/1> [<brick ids>...] |
executeSabrinaPhrase | DEV:SGM:GM: | Execute a sabrina phrase: <cyclic 0/1> <phraseId> |
failMission | DEV:SGM:GM: | Force mission failure: <mission idx> |
forceTargetToDie | DEV:SGM:GM: | Force entity target to die |
getEventFaction | DEV:SGM:GM: | Get the event faction of player: <player name> |
giveRespawnPoint | DEV:SGM:GM: | Give a respawn point to a player: <respawn point name> |
guildInvite | N/A | Send a guild invite to a player character without distance constrainte |
guildMOTD | N/A | Set the guild message of the day, command effective only for officer and more graded guild members |
ignoreTells | DEV:SGM:GM:VG:SG:EM:EG: | Ignore incoming tell: <0/false/1/true> |
infos | DEV:SGM:GM:VG:SG:G:EM:EG: | Give info on character (GodMode, Invisible...) |
killMob | DEV:SGM:GM:EM:EG: | Kill a mob (/b killMob) |
learnAllBricks | DEV:SGM:GM:EM: | Specified player learns all possible bricks for his skill values |
learnAllForagePhrases | DEV:SGM:GM:EM: | Learn all forage phrases, begin at specified index: <index> |
learnAllPhrases | DEV:SGM:GM:EM: | Specified player learns all possible phrases for his skill values |
learnBrick | DEV:SGM:GM:EM: | Specified player learns given brick: <brick sheet> |
unlearnBrick | DEV:SGM:GM:EM: | Specified player unlearns given brick: <brick sheet> |
learnPhrase | DEV:SGM:GM:EM: | Specified player learns a phrase and set it at index knownPhraseIndex: <phrase Sheet> |
listGuildMembers | DEV:SGM:GM:EM: | Display guild members list: <guild name> |
listPosFlags | DEV:SGM:GM:VG:SG:G:EM:EG: | List position flags (long format): [<radius in meters>] |
loadFromPDR | DEV:SGM: | Load a character from a binary PDR file: <file name> |
loadFromXML | DEV:SGM: | Load a character from an XML file: <file name> |
logXpGain | DEV:SGM:GM: | Log or not xp gain infos for specified player: <on/off> |
lPosFlags | DEV:SGM:GM:VG:SG:G:EM:EG: | List position flags (short format): [<radius in meters>] |
monitorMissions | DEV:SGM:GM: | Monitor missions of the given player: <player name> |
motd | DEV:SGM:GM:VG: | Set the current message of the day: <message to be displayed> |
mute | DEV:SGM:GM:EM:VG:SG: | Mute a user: <player name> <duration> |
muteUniverse | DEV:SGM:GM:EM:VG:SG: | Mute the universe channel: <duration> |
outpostBanGuild | DEV:SGM:GM:EM: | Ban a guild for an outpost conflit: <outpost_id> <guild_name> [<all/atk/def>] |
outpostBanPlayer | DEV:SGM:GM:EM: | Ban a character for an outpost conflit: <outpost_id> <eid> [<all/atk/def>] |
outpostUnbanGuild | DEV:SGM:GM:EM: | Unban a guild for an outpost conflit: <outpost_id> <guild_name> [<all/atk/def>] |
outpostUnbanPlayer | DEV:SGM:GM:EM: | Unban a character for an outpost conflit: <outpost_id> <eid> [<all/atk/def>] |
parry | N/A | Set the defense mode to parry |
progressMission | DEV:SGM:GM: | Force mission progression: <mission idx> [repeat] |
renameGuild | DEV:SGM:GM:EM: | Rename a guild: <guild name> <new guild name> |
renamePlayer | :DEV:SGM:GM:EM: | Rename a player: <player name> <new playerName> |
renamePlayerForEvent | DEV:SGM:EM:EG: | Rename a player temporarily for an event: <player name> <new playerName> |
resetPowerFlags | DEV:SGM:GM: | Reset the ineffective aura and the power flags for given character |
respawnAfterDeath | N/A | Respawn after death at re-spawn point name, it must be valid (validated by PC and usable): <Respawn idx> |
resurrected | N/A | Another PC resurrect PC by giving some energy: <Hp> <Sta> <Sap> <Focus> |
root | DEV:SGM:GM:EM:VG:SG: | Root a player: <player name> <time in seconds> |
saveToPDR | DEV:SGM: | Save a character to a binary PDR file: <file name> |
saveToXML | DEV:SGM: | Save a character to an XML file: <file name> |
setEventFaction | DEV:SGM:GM: | Set the event faction of player: <player name> <event faction> |
setGMGuild | DEV:SGM:GM: | Set the current GM guild |
setGuildChargePoint | DEV:SGM:GM:EM: | Set the charge points of a guild: <guild name> <points> |
setGuildDescription | DEV:SGM:GM:EM: | Set a guild description: <guild name> <new guild description> |
setGuildLeader | DEV:SGM:GM:EM: | Set the leader of a guild: <guild name> <member name> |
setGuildMemberGrade | DEV:SGM:GM:EM: | Set the grade of a guild member: <guild name> <member name> <grade = Member/Officer/HighOfficer/Leader> |
setGuildMessage | N/A | Set the guild message of the day: <message> |
setItemSapLoad | DEV:SGM:GM:EM: | Set an item sap load: <slot index in bag (starts at 0)> <float value> |
setPosFlag | DEV:SGM:GM:EM | Set a position flag: <flag name> |
setPvPTag | N/A | Set player character PvP tag to true or false |
setSkillsToMaxValue | DEV:SGM:GM:EM: | Set player skills to max value |
showCSR | DEV:SGM:GM:VG:SG:G:EM:EG: | Show CSR title if the player is a CSR |
showFBT | DEV:SGM:GM:EM: | Show Focus Beta Tester title if the player is a FBT |
startEvent | DEV:SGM:GM: | Start an event with the given name: <event name> |
stopEvent | DEV:SGM:GM:EM: | Stop previous started event |
stopMonitorMissions | DEV:SGM:GM: | Stop monitoring missions of the given player |
summon | DEV:SGM:GM:VG:SG:EM: | Summon a player in front of the CSR: <player name> |
targetInfos | DEV:SGM:GM:EM: | Give infos on the target |
teamInvite | N/A | Send a team invite to a player character |
teleport | DEV:SGM:GM:VG:SG:G:OBSERVER:EM:EG: | Teleport the CSR in front of a player: <player name> |
tpPosFlag | DEV:SGM:GM:VG:SG:G:EM:EG: | Teleport a player to a position flag: <flag name> |
universe | DEV:SGM:GM:EM: | Chat in universe mode: <boolean> |
unmute | DEV:SGM:GM:EM:VG:SG: | Unmute a user: <player name> |
unmuteUniverse | DEV:SGM:GM:EM:VG:SG: | Unmute the universe channel |
unroot | DEV:SGM:GM:EM:VG:SG: | Stop rooting a player: <player name> |
updateGuildMembersList | DEV:SGM:GM: | update guild members list on members clients: <guild name> |
validateRespawnPoint | N/A | Validate re-spawn point: <Re-spawn point idx> |
setPvpClan | DEV: | choose a clan for pvp |
summonPet | N/A | player can summon it's pet one time only |
allowSummonPet | DEV:SGM:GM: | autorize player to summon it's pet one time per pet |
displayShopSelector | DEV:SGM: | display shop selector for a NPC |
addFactionAttackableToTarget | DEV: | add attackable possibility for player on target for specified faction |
forceMissionProgress | DEV: | force mission step progression (for debug purpose only) |
savePlayerActiveChar | DEV:SGM: | save immediatly a player active char, a specific filename can enter for backup a character in specific situation/context |
reloadPlayer | DEV:SGM: | set next filename used for loading a character (must be offline and log later) or relaod an online character to previous backup or with a specified filename. |
farTPPush | DEV:SGM:GM:VG:SG: | used to tp on a specific session |
farTPReturn | DEV:SGM:GM:VG:SG: | used to tp back to your previous session |
characterMissionDump | DEV:SGM:GM: | Dump mission list for a character |
removeMission | DEV:SGM:GM: | Remove a mission of a character |
addMission | DEV:SGM:GM: | add a mission to a character |