Guide
Ryzom Core Guide
Welcome to the Guide!
You are probably looking to install on linux or install on windows and use the world tools tools to create a new zone and then package it. You can download the source from here.
Developer guide
Installation
- Building Ryzom Core Server on GNU/Linux
- Building Ryzom Core Client on GNU/Linux
- Configuring and running Ryzom Core Server on GNU/Linux
- Building Ryzom Core on Windows
- Building Ryzom Core on Mac OS X
Development
System Documentation
Files
Assets
User guide
Overview
- Ryzom Core Features
- Overview of the Ryzom Core Project Structure
- Architecture of the Ryzom Core Services
Setup
Tools
Leveldesign
- Adding an armor part item ingame
- Mapping simple primitives
- Adding quests
- Adding armor and spells etc.
- Adding creatures
- Adding guild mission
- Adding in-game titles
- Adding new faction/tribes fames
- Adding camera animations
3ds Max
- Installing the NeL plugins for 3ds Max ★
- Importing Ryzom assets into recent 3ds Max versions
- How to use the NeL plugins for 3ds Max
- Generating landscape zones from a heightmap
- Creating landscape zones using 3ds Max
- Converting 3ds Max assets to Collada
Community Tutorials
Building new land series
- Creating new land (WIP)
- Building land created with the world editor using the build pipeline ( WIP )
- Installing land built with the pipeline (WIP)
Useful And Miscellaneous Excerpts
- TileBank Chart
- Landscape Texture Constraints
- Anatomy Of A Tree
- File Conversion Graph
- NeL Tool Gallery
- Bnp_make Frontend
- Build MFC Code With VC++Express
- Change Max Bulk Max Weight and other EGS settings
- Connecting Shard From Internet And LAN
- Memory To Build Linux Server
- Object Viewer QT Stlport Windows
- Landscape irc Info
- PatchGen
Works in progress
Art-Related Topics
- Creating new land files (ovqt landscape editor)
- Creating new particle system (using ovqt)
- Creating new microvegetation
Reference Guides
Other guide
SourceCodeLayout
RyzomContributorAgreement