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We supposed you have finish the compilationthe compilation steps detailed in Build Source on Windows and now you want to run your own client to connect on the open shard.

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Double click on the shortcut.

 

Warning

This step is extremely important. It is not an option to use the "client_ryzom_r.exe" packaged with the client archive

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. Since this installation is often outdated

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it can

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cause an annoying

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issue where none of your characters appear. See Client Connect Errors for more details.

Connect on another shard

By default, the client will try to connect on open.ryzom.com:40916. But if you want to client to connect on another shard, add this line in client.cfg:

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There is a good chance you'll come across an error or two. If you find one, visit the Page detailing client connect errors client connect errors.NOTE for page detailing Client Connect Errors.

Note

For the legacy client:

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  1. You'll need to add the following lines to your client cfg for now:

    TexturesInterface

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  1. =

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  1. "texture_interfaces_v3";

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  1. TexturesInterfaceDXTC

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  1. =

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  1. "texture_interfaces_dxtc";

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  1. If you have issues with icons missing in the game. This is the reason. 

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  1. There are missing textures in the current client archive related to the login screen. You'll notice a grey screen at 2 points while running the client. This should be remedied eventually with update of the client archive.

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  1. You can unpack client\data\interface.bnp, copy launcher_bg.dds to launcher_bg_0.dds and launcher_bg_1.dds and repack using bnp_make.

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  1. Before your client will connect to your newly built server, you'll need to update 2 XML files that it uses for communication.
    In your c:\ryzom_client\data directory create a new directory called data_common
    Copy database.xml and msg.xml from \ryzom\code\ryzom\common\data_common\ and place into your c:\ryzom_client\data\data_common directory.
    You can unpack client\data\data_common.bnp instead, replace the two files and repack using bnp_make.

These steps will not be needed eventually.