Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

The game data (art, characters, items, etc) are generated by the build pipeline, this is a set of scripts that you setup. It typically takes 30+ hours to build all the art as there are many things it has to do to get all the art ready for use in the game. Take a look at the guide How to set up the Build Pipeline for information on setting up the pipeline. For information on the layout of the database check out the Database Structure

Setting up a Patch Server

...

Creating your own Buildings

There are two ways of adding buildings to Ryzom Core: dynamic (aka botobject) and static.

 

Creating your own Trees and Bushes

...

For more information on making creatures, you can read Working with creature sheets

For information on using the chat_parameters for NPCs on the npc_bot object, look at the guide on Configuring NPC Chat Parameters

For information on configuring NPC group parameters, look at the guide on Configuring AI Group Parameters

Adding Items

You can add items by editing sheets, some info can be found in Working with sheets

...

Creating Missions

 

Adding Single Player Quests

...

The Ryzom Core Particle System is created using the Particle System Editor.

Ingame Browser

The functionality of the Ingame browser decomposed.