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Table of Contents

For some information about the quite new native Mac OS X Support, see Mac Client State. Link to blank page.

Pre Requirement

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echo 'export PATH=${PATH}:/opt/local/bin' >> ~/.profile 

Since Xcode 5, to be able to compile Ryzom Core, you'll need to type :

xcode-select --install 

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If you plan to deploy Ryzom on different Mac OS X versions, I suggest you to set MACOSX_DEPLOYMENT_TARGET environment variable before compiling any dependencies :

export MACOSX_DEPLOYMENT_TARGET=10.6

Installing Dependencies

  • Run XCode once to accept the license agreement
  • Launch the Terminal application and execute the following command in it.

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Get the sources

See Getting Source.

Build

The given list of CMake options is just an example. For a complete list see: CMake Options.

cd code/
mkdir build
cd build
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DWITH_NEL_TOOLS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_TOOLS=OFF ..
make
sudo make install

The install process created /Applications/ryzom_client.app for you.

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  • note: if you get string.h not found error in macOS 10.14 run this command:

sudo installer -pkg /Library/Developer/CommandLineTools/Packages/macOS_SDK_headers_for_macOS_10.14.pkg -target /

Get the sources

See Getting Source.

Build

This section shows how to create a static Ryzom Core client built on Mac OS X. The resulting binary only depends on system libs, therefore can be moved easily to another Mac OS X machine. The given list of CMake options is just an example. For a complete list see: CMake Options. Building a Ryzom Core client that depends on NeL and Ryzom shared libraries is strongly discouraged.

cd code/
mkdir build-static
cd build-static
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_NEL_TOOLS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_STATIC_EXTERNAL=ON ..
make
sudo make install

The install process created /Applications/ryzom_client.app for you.


To check which libraries are needed by your binary run:

otool -L bin/ryzom_client.app/Contents/MacOS/ryzom_client

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You should only see libraries which reside in /usr/lib or /System/Library/Frameworks.

Universal binary

To create an universal binary for 32 and 64 bits Mac OS X versions, just append -DCMAKE_OSX_ARCHITECTURES="i386;x86_64" to CMake command line.

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