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  • OP <arguments> - inserts the argument into the Optional Parameters list.
  • shop <shop type> - using the shop_categories.cfg enable the NPC to be a shop keeper of that type.
  • item <sheet> <quality> [<price>] [<faction type>  [<point price>] ] - adds an item for sale.
  • nitem <name> <price> <faction type> <point price> - adds a named item for sale.
  • phrase <sheet> - adds a phrase for sale
  • sale - TODO
  • phrase_race_filter <0|1> - when '1' filters all trades by brick race restriction using the race of the player. (not actively used)
  • phrase_type - TODO
  • phrase_bot_race_filter <0|1> - when '1' filters all trades by brick race restriction using the race of the bot. (not actively used)
  • +mission - TODO this is not implemented yet. Intended to list missions in chat.
  • welcome <phraseId> - TODO this is not implemented yet. Note: the code loads the phrase ID but does nothing with it.
  • web - TODO
  • guild - TODO
  • dyn_mis - TODO
  • news - TODO
  • menu - TODO
  • outpost - TODO
  • organization - TODO

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