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Comment: Migrated to Confluence 5.3

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As mentioned above the Named Items folder is an array of inventory and as such each Items entry is a a raw text dump of an instantiated object. Look at the CGameItem class for more information on what parameters can be adjusted here.

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titleExample Named Item EntryborderStyledashed
_Items#0
_Items#0._SheetId=icrm2ms.sitem
_Items#0._ClientInventoryPosition= -1
_Items#0._Recommended=12
_Items#0._Dropable=0
_Items#0._LocSlot= 0
_Items#0._PhraseId=TEST_NAMED_ITEM
_Items#0._CraftParameters
_Items#0._CraftParameters.Durability=1.000000
_Items#0._CraftParameters.SapLoad=0.100000
_Items#0._CraftParameters.Weight=0.500000
_Items#0._CraftParameters.StatEnergy=0.350000
_Items#0._CraftParameters.Dmg=0.500000
_Items#0._CraftParameters.Speed=0.920000
_Items#0._CraftParameters.Range=1.000000
_Items#0._CraftParameters.HpBuff=15