Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.
Comment: Shared build is useless under Mac OS X because more difficult to maintain, added notice to deploy on other Mac OS X versions

Table of Contents

...

echo 'export PATH=${PATH}:/opt/local/bin' >> ~/.profile 

Since Xcode 5, to be able to compile Ryzom Core, you'll need to type :

xcode-select --install 

...

If you plan to deploy Ryzom on different Mac OS X versions, I suggest you to set MACOSX_DEPLOYMENT_TARGET environment variable before compiling any dependencies :

export MACOSX_DEPLOYMENT_TARGET=10.6

Installing Dependencies

  • Run XCode once to accept the license agreement
  • Launch the Terminal application and execute the following command in it.

...

Get the sources

See Getting Source.

Build

This section shows how to create a static Ryzom Core client built on Mac OS X. The resulting binary only depends on system libs, therefore can be moved easily to another Mac OS X machine. The given list of CMake options is just an example. For a complete list see: CMake Options. Building a Ryzom Core client that depends on NeL and Ryzom shared libraries is strongly discouraged.

cd code/
mkdir build
cd build
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_NEL_TOOLS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_STATIC_EXTERNAL=ON ..
make
sudo make install

The install process created /Applications/ryzom_client.app for you.

Static Build

This section shows how to create a static Ryzom Core client built on Mac OS X. The resulting binary only depends on system libs, therefore can be moved easily to another Mac OS X machine.

cd code/
mkdir build-static
cd build-static
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_NEL_TOOLS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_STATIC_EXTERNAL=ON ..
make
 

To check which libraries are needed by your binary run:

otool -L bin/ryzom_client.app/Contents/MacOS/ryzom_client

...

You should only see libraries which reside in /usr/lib or /System/Library/Frameworks.

Universal binary

To create an universal binary for 32 and 64 bits Mac OS X versions, just append -DCMAKE_OSX_ARCHITECTURES="i386;x86_64" to CMake command line.

...