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Ryzom consists of all the source code which implements the Ryzom gameplay, as well as several highly optimized MMORPG specific algorithms. It utilizes both NeL and NeLNS. It consists of a Common library, containing all the code that is shared between the server and client, and of cource the Server and Client projects themselves. A range of Ryzom specific tools are also included. The Server project is then further divided into the various services which are needed to build a server, which are described on the server architecture page.
Snowballs is a small prototype game, used to demonstrate the features of NeL and NeLNS. Like Ryzom it contains a Server and Client project.